Crono Arinborn




 * Name: Crono Arinborn
 * Age: 23
 * Sex: M
 * Birthday: November 15th
 * Place of Birth: Malaith City, Malaith
 * Nationality: Malaithian
 * Specialty: Software and Technology Development
 * Hobbies: Problem Solving, Tinkering, Violin
 * Likes: Forethought, planning
 * Dislikes: Impatience
 * Favorite Food: Well Balanced Diets
 * Least Favorite Food: None
 * Favorite Sport: Soccer
 * Most Valuable Possessions: Phase Blades
 * Level of Education: College + CTI consulting accreditation


 * Physical Stats
 * Height: 5'11"
 * Eyes: Light
 * Hair: Blond, tussled, spikey

Appearance
Crono is a well groomed young man who will just as often be seen in trimmed and fitted garb as he will more casual cargo pants and t-shirt when shifting between social and engineering functions.

Personality
Prone to self-deprecation, Crono is equal measures ambitious and humble, chasing everyone else's tasks to his fullest capacity and kindness while remaining oblivious to his own.

Background
Crono comes from a background of technology studies and surrounding influences after growing up alongside his father's business on his homeworld, Born Industries. While ambitious and gifted in schooling, poor health conditions soon found the young man applying his wit and diligence towards something entirely unexpected - martial arts. By studying the arts, he was able to improve his overall health and become the figure he is today - an academic versed both in technology and fighting in equal measures.

After displacement, Crono found his dual-focus a perfect fit to offer himself as a technological consultant upon a Marshalship Vessel. What better way to help those throwing themselves in danger than to be at the forefront alongside them?

Principal Architect
Through the result of emotional isolationism, raw curiosity, and diligent study, Crono has soared through the technological and scientific studies of his homeworld, Malaith. While their level of technology was notable in its own right, it's the process of thought which has granted Crono a remarkable intellect. Rooted in the core fundamentals of Software Engineering, Crono believes (and often proves) that every interaction can be systematically modeled, interfaced and be broken down piece-wise to replicable and replaceable functionality.

Combining this with masterful levels of mechanical engineering, Crono is capable of tackling even the strangest and most foreign technologies or requests to study, build, or even improve upon. In short, Crono has a love of software and technology, and he can apply this passion on a multiversal understanding.

"Creation isn't about intelligence - it's about the questions you ask about your goal, and how you answer them."


 * Simulations Specialist - More pertinent to his studies since displacement and his employment with CTI, Crono is an extremely adapt simulations creator and coder, able to take even fragmented measurements, recordings and observation of even obscure encounters and recreate them into notable simulations for use in Marshalship training programs.

"So, tell me about yourself."

Unobtanium Crafting
Impossible metals go by many names - Katchin, Gundanium, Adamantium - whatever the preferred title they're oft discovered or created in various universes through unlikely and nearly impossible circumstance, creating a scarcity by this very unlikelihood. Malaith is no stranger to this concept, dubbing such an alloy 'Unobtanium' in coy reference to the difficulty regarding its mass production. Created through advanced refining, fusing, and deoxidizing techniques that are only possible in zero-gravity, Unobtanium boasts incredible physical density, durability, and heat-dispersion despite incredibly high flux density for purposes of electromagnetic application. The result is a metal with extreme defensive and offensive capability under the right applications.

This particularly tedious process is known to Crono, and while he is limited in the amount he can output both due to resource and refinement procedure, he has access to it often sufficient enough for applications through his own equipment or rare treats to companions. Mass-production, however, is little more than a pipe-dream.

"There are times as an academic and a soldier, both, that one wonders whether your measure is in your knowledge, your talent, or your resources. Unobtanium is a resource that brings that discouraging comparison to the forefront more often than I care to admit."

Shenhale Marcuth Martial Arts
In a stark contrast to his academic studies, Crono Arinborn sought martial tutelage for a better part of his young adulthood. Motivated primarily due to a condition at birth which gave him frequent heart palpitations through his youth, Crono sought to overcome this by hardening his body and overall health. The result was not only serviceable, but has made him a remarkably capable fighter. Like most things in life, he considers fighting more of a science than an art, despite his mentor's most vocal protests.
 * Marcuth Dual-Blade Style - Crono's dual-blade teachings involve utilizing light swords for a consistent flow of combat by two major principles. The first is endless follow-through, preferring to strike with one blade at-a-time and following up with the next in a permanent offensive stream. The other revolves around using blades pivot points in parries to swing through a foe's strike instantaneously, pivoting back to offense at the drop of a dime even from one's back-foot. This style pairs exceptionally well with Crono's Phase Blades (below), which do much of the damage without need for heavy striking force.
 * Brace Stance - A staff fighting form and the the preferred form of the Shenhale dojo, the Brace Stance style invokes the terrain as much as it does the fighter as it prompts the staff wielder to brace the staff against floor, wedges, or other impromptu supports, both for defensive impact and sudden-swat maneuvers when snapping out of them. This style pairs exceptionally well with Crono's Unobtanium Staff (below), which has an extremely high tolerance for stress.
 * Cloak Drop - A 'favored' maneuver, Crono is deft when working with various melee distractions and often utilizes his own cloak, jacket, or similar to block the view of a foe, or cause a minor distraction or entanglement.
 * Close Quarters Combat - Perhaps his weakest area, Crono is apt at hand-to-hand combat through a style invoking high acrobatic take-downs.

"It's through study that you answer what you are capable of. It's in martial arts where you learn whether or not you should."

Miscellaneous Talents

 * Manual Dexterity - A trait born of one spending far too long staring into a screen or book with anxious hands, Crono has developed absurd dexterity with anything involving his hands or fingers. Be it twirling a pen through fingers, spinning a yoyo, or performing an idle sleight-of-hand with something along his digits, odds are Crono makes it look fluid and easy.
 * 'Elvish' (Malaithian) - By an odd twist of coincidence, the language of his home world appears to be that of elves of others, rather than the usual universal common.
 * Common - While it is his 'second' language, Crono speaks fluent common.
 * Malaithian Peacekeeper - Order of the Shield - A stint born more out of rebellious action towards his father than an intended profession, Crono spent a brief time as a Malaithian law officer, providing him a rudimentary levels of training in skills such as handling firearms, interpretation of law, and team-based coordination and communications.
 * Horseback Riding - Despite being less of a modern skill, Crono was taught basic handling of horseback riding in his youth due to high-class upbringing.
 * Violin and Piano - As part of his upbringing, Crono took violin and piano lessons, and has taken a strong liking to the former.
 * Driving and Piloting - Crono has standard driving and piloting licenses commonly accessible to CoRe civilians.

Hardened Blood
A self-made experimental injection, in one of Crono's hastier responses to enlisting himself in brief homeland law enforcement, Crono has modified his own bloodstream with an Unobtanium-based infusion that lines his arteries and reacts to muscle triggers much like flexing. When 'flexing' in the appropriate manner, the artery walls conjoin tightly with the infused metallic fragments, creating a much hardier and sturdier figure. In short? Crono's durability when prepared to take a hit is surprisingly tough compared to the average human.

"As a Peacekeeper, it was your responsibility not to give in. As a developer, I turned my responsibility into a certainty."

T.R.I. Mind
Tactical, Reflexive, Instinctive Mind - or T.R.I Mind for short, represents the paramount Crono's accomplishments as both a developer, an engineer, and a fighter. Unsurprisingly, this also makes it the most questionable.

An embedded system given direct access to his neural pathways, T.R.I. Mind is an interlocking system of three AI copies of his own mind and given three specific computing purposes - offense, defense, and coordination. In a drastic oversimplification, these three AIs parse everything that Crono experiences in combat in equal speed and offer 'advice' back to him as if they were his own thoughts. The result is not only well balanced, but equally personalized and justified, as these AIs speak Crono's own 'language', being born of his own mind and sensibilities. This allows Crono to meet toe-to-toe with fighters and creatures generally thought to act far beyond human capability in equal measure, provided tools such as his Phase Blades and Hardened Blood keep him up to par.

Why is it so questionable? Because these AIs take no shortcut in their design or implementation. They represent Crono's truest efforts at duplicating himself, and exist as holistically thinking entities themselves despite their limited scope and utilization.

"I think you've misunderstood. The question isn't whether or not you condone it. The question is whether or not you would subject yourself to living it."

Items Of Note
"I implore you not to touch that - it's sharper than it looks." "I suppose if you really need to borrow it..." "When exploring a concept, it is paramount to remember the infinite span of prior evolution for you to draw inspiration from." "The EMUS represents a fascinating bottleneck. By encapsulating the forces of electromagnetic propulsion within the same field as their own exertion, the system's upper limit is less about what forces can be applied and more about what level of energy can be provided."
 * Phase Blades - A pair of devices that are dangerously potent, Crono's Phase Blades are two hilts within which are housed finely-dusted Unobtanium fragments with an applied electromagnetic field. When activated, this Unobtanium dust forms into the shape of standard-length sword. The kick comes from the fact that the dust is in a constant and frequent rotation similar to a high-speed microscopic chainsaw. In short, these swords provide an incredible cutting force even without backing momentum, and additionally are nearly impossible to 'break' due to the fact that the blade is made of dust and will promptly reshape itself within the outlined field.
 * Unobtanium Staff - Crono would love to say this is a marvel of modern science, but... it's a staff. But at least its collapsible, which is neat! Most notably, this staff is made of Unobtanium, making it incredibly durable with regards to parrying blows or bracing heavy weights. Pairs well with Crono's Brace Style of staffwork.
 * Microfiber Vestments - Utilizing the studies of finely crafted dry adhesives, Crono has created gloves and boots with extremely dense microfiber properties. The results allow a user to 'stick' to surfaces through the friction of downwards gravity, allowing one to scale even flat surfaces similar to the means by which a gecko achieves.
 * EMUS Suit - The Electromagnetic Motion Unobtanium Structure - or EMUS for short - is a full-body mesh-apparatus which can be embedded into various combat attire. The unobtanium mesh is woven in such a way that creates localized channels of precisely controllable electromagnetic exertion within an enclosed system (the space of the adorned body). This allows for immediate acceleration, and just as importantly, closed-loop deceleration that prevents harm upon the user. The overall speed of the system is incredibly potent, allowing one to traverse open space in the blink of an eye, create after images, or otherwise move well beyond the speed of most unassisted lifeforms.

Weaknesses & Flaws

 * Tone Deaf - Crono is an academic first and foremost. Often straight to the point, it's not uncommon for him to lose track of humor or sarcasm in a conversation that he hasn't personally inserted.
 * Transhodophobia - Having gone through a traumatizing experience of Dimensional Travel, Crono is often staggered in fear by dimensional motion and similar displacing effects at a gut-level.
 * Chronic Arrhythmia - Inherited at birth, Crono has spent much of his life dealing with the complications of a weak heart prone to palpitation. While fine on an average day, extreme levels of fatigue, exhaustion, stress or anxiety may further cripple him at a poor moment.
 * What am I looking at - Crono loves whiteboards. He really, frickin' loves jotting diagrams, relations and algorithms to whiteboards. What would be nice is if they were a bit more readable than the chicken-scrawl he tends to produce. Weakness, or wonderfully endearing quirk? Only you beholder can decide.

= Gallery = File:EMUS.png|Wearing a Peacekeeper uniform outfitted with EMUS. File:Phase.png|A what-saber? No, this is a Phase Blade. File:Casual.PNG|Malathian 'casual' wear. 