Arle Nadja Spell Sheet

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 * width="200"|Spell||Effect||Element
 * Fireball||Flame-based magic that can be used for offense. It shoots out multiple small fireballs at her target.||Fire
 * Fire Arrow||Flame-based magic that projects fire in the form of an arrow.||Fire
 * Magma-tude||Earth and flame-based magic capable of bringing lava out from underground underneath a target of her choice.||Fire, Earth
 * Volcana||Flame-based magic capable of using lava as a bullet to fire at her target. It is a powerful attack, though it is a fairly slow projectile.||Fire
 * Ice Storm||Ice-based magic that serves as the ice counterpart to Fireball.||Ice
 * Glacieria||Ice-based magic that serves as the ice counterpart to Volcana. Unlike Volcana, however, there are multiple small ice bullets that travel quickly, but do not do as much damage individually.||Ice
 * Winter Magic||Ice-based magic that turns the surrounding area into a winter wonderland. This is not an offensive spell. (Its original purpose isn't relevant, so I'm taking some liberties.)||Ice
 * Thunder||Electricity-based magic that serves as the electric counterpart to Fireball and Ice Storm.||Electric
 * Lightning Burst||Electricity-based magic that shoots several smaller bolts that shoot the enemy and explode.||Electric
 * Stone||Earth-based magic that attacks with falling stones.||Earth
 * Tornado||Wind-based magic that can be used to generate a large tornado.||Wind
 * Holy Laser||Holy-based magic that can attack enemies with a ray of light. This cannot penetrate walls.||Holy
 * Heaven's Ray||Holy-based magic that fires a bullet made of light that explodes on contact with an obstacle.||Holy
 * Judgement||A non-elemental attack that is extremely powerful. This creates a large magical hammer over her head, which then slams down on her target. This attack is not guaranteed to succeed, however- it's a bit of a gamble.||Miscellaneous
 * Mind Blast||Magic that can induce stupidity into those who listen to the incantation. Anyone who listens to the incantation (that aren't allies) have their mental fortitude and attack power lowered.||Status
 * Diacute||Magic that when used, increases the power of any spells used after it. It also usually causes Arle to stutter the name of the spell. Can also be cast by saying "Want more?"||Status
 * Blind||Magic that can blind her target temporarily.||Status
 * Spooky||Magic that can intimidate her target. Enemies that are targeted have their magical power lowered temporarily.||Status
 * Revia (Counter)||Magic that retaliates any damage Arle takes to whomever it was that attacked her.||Defensive
 * Eclipse||Dark-based magic that enhances Arle's defense.||Darkness, Defensive
 * Barrier||Magic that generates a barrier to protect Arle. She cannot attack while this barrier is raised.||Defensive
 * Condia||Allows Arle to cure her current status condition, given that it is not poison.||Healing
 * Gaia Healing||Allows Arle to heal herself in battle.||Healing
 * "Buchi" Healing||Allows Arle to heal her team.||Healing
 * Ruipanko ("Arle Shield")||Magic that generates a barrier to protect herself and her team from aerial attacks.||Defensive, Miscellaneous
 * Unlocking Magic||Allows Arle to unlock most standard locks on doors, chests, etc. She cannot unlock digital code locks with this spell.||Miscellaneous
 * Bayoen||Arle's most legendary move, and her signature ability. The spell takes two forms, which she can only use one of at a time: The Support version of this spell rends the hearts of those nearby, allowing her to paralyze or otherwise distract them with flowers. The Offense version of this spell has Arle gather a bunch of magical flowers in a ball over her head, which then fire out at high speeds at enemies in a powerful AOE attack. The petals slash at enemies, then quickly disappear.||Arle's Personal
 * Stone||Earth-based magic that attacks with falling stones.||Earth
 * Tornado||Wind-based magic that can be used to generate a large tornado.||Wind
 * Holy Laser||Holy-based magic that can attack enemies with a ray of light. This cannot penetrate walls.||Holy
 * Heaven's Ray||Holy-based magic that fires a bullet made of light that explodes on contact with an obstacle.||Holy
 * Judgement||A non-elemental attack that is extremely powerful. This creates a large magical hammer over her head, which then slams down on her target. This attack is not guaranteed to succeed, however- it's a bit of a gamble.||Miscellaneous
 * Mind Blast||Magic that can induce stupidity into those who listen to the incantation. Anyone who listens to the incantation (that aren't allies) have their mental fortitude and attack power lowered.||Status
 * Diacute||Magic that when used, increases the power of any spells used after it. It also usually causes Arle to stutter the name of the spell. Can also be cast by saying "Want more?"||Status
 * Blind||Magic that can blind her target temporarily.||Status
 * Spooky||Magic that can intimidate her target. Enemies that are targeted have their magical power lowered temporarily.||Status
 * Revia (Counter)||Magic that retaliates any damage Arle takes to whomever it was that attacked her.||Defensive
 * Eclipse||Dark-based magic that enhances Arle's defense.||Darkness, Defensive
 * Barrier||Magic that generates a barrier to protect Arle. She cannot attack while this barrier is raised.||Defensive
 * Condia||Allows Arle to cure her current status condition, given that it is not poison.||Healing
 * Gaia Healing||Allows Arle to heal herself in battle.||Healing
 * "Buchi" Healing||Allows Arle to heal her team.||Healing
 * Ruipanko ("Arle Shield")||Magic that generates a barrier to protect herself and her team from aerial attacks.||Defensive, Miscellaneous
 * Unlocking Magic||Allows Arle to unlock most standard locks on doors, chests, etc. She cannot unlock digital code locks with this spell.||Miscellaneous
 * Bayoen||Arle's most legendary move, and her signature ability. The spell takes two forms, which she can only use one of at a time: The Support version of this spell rends the hearts of those nearby, allowing her to paralyze or otherwise distract them with flowers. The Offense version of this spell has Arle gather a bunch of magical flowers in a ball over her head, which then fire out at high speeds at enemies in a powerful AOE attack. The petals slash at enemies, then quickly disappear.||Arle's Personal
 * Judgement||A non-elemental attack that is extremely powerful. This creates a large magical hammer over her head, which then slams down on her target. This attack is not guaranteed to succeed, however- it's a bit of a gamble.||Miscellaneous
 * Mind Blast||Magic that can induce stupidity into those who listen to the incantation. Anyone who listens to the incantation (that aren't allies) have their mental fortitude and attack power lowered.||Status
 * Diacute||Magic that when used, increases the power of any spells used after it. It also usually causes Arle to stutter the name of the spell. Can also be cast by saying "Want more?"||Status
 * Blind||Magic that can blind her target temporarily.||Status
 * Spooky||Magic that can intimidate her target. Enemies that are targeted have their magical power lowered temporarily.||Status
 * Revia (Counter)||Magic that retaliates any damage Arle takes to whomever it was that attacked her.||Defensive
 * Eclipse||Dark-based magic that enhances Arle's defense.||Darkness, Defensive
 * Barrier||Magic that generates a barrier to protect Arle. She cannot attack while this barrier is raised.||Defensive
 * Condia||Allows Arle to cure her current status condition, given that it is not poison.||Healing
 * Gaia Healing||Allows Arle to heal herself in battle.||Healing
 * "Buchi" Healing||Allows Arle to heal her team.||Healing
 * Ruipanko ("Arle Shield")||Magic that generates a barrier to protect herself and her team from aerial attacks.||Defensive, Miscellaneous
 * Unlocking Magic||Allows Arle to unlock most standard locks on doors, chests, etc. She cannot unlock digital code locks with this spell.||Miscellaneous
 * Bayoen||Arle's most legendary move, and her signature ability. The spell takes two forms, which she can only use one of at a time: The Support version of this spell rends the hearts of those nearby, allowing her to paralyze or otherwise distract them with flowers. The Offense version of this spell has Arle gather a bunch of magical flowers in a ball over her head, which then fire out at high speeds at enemies in a powerful AOE attack. The petals slash at enemies, then quickly disappear.||Arle's Personal
 * Spooky||Magic that can intimidate her target. Enemies that are targeted have their magical power lowered temporarily.||Status
 * Revia (Counter)||Magic that retaliates any damage Arle takes to whomever it was that attacked her.||Defensive
 * Eclipse||Dark-based magic that enhances Arle's defense.||Darkness, Defensive
 * Barrier||Magic that generates a barrier to protect Arle. She cannot attack while this barrier is raised.||Defensive
 * Condia||Allows Arle to cure her current status condition, given that it is not poison.||Healing
 * Gaia Healing||Allows Arle to heal herself in battle.||Healing
 * "Buchi" Healing||Allows Arle to heal her team.||Healing
 * Ruipanko ("Arle Shield")||Magic that generates a barrier to protect herself and her team from aerial attacks.||Defensive, Miscellaneous
 * Unlocking Magic||Allows Arle to unlock most standard locks on doors, chests, etc. She cannot unlock digital code locks with this spell.||Miscellaneous
 * Bayoen||Arle's most legendary move, and her signature ability. The spell takes two forms, which she can only use one of at a time: The Support version of this spell rends the hearts of those nearby, allowing her to paralyze or otherwise distract them with flowers. The Offense version of this spell has Arle gather a bunch of magical flowers in a ball over her head, which then fire out at high speeds at enemies in a powerful AOE attack. The petals slash at enemies, then quickly disappear.||Arle's Personal
 * Eclipse||Dark-based magic that enhances Arle's defense.||Darkness, Defensive
 * Barrier||Magic that generates a barrier to protect Arle. She cannot attack while this barrier is raised.||Defensive
 * Condia||Allows Arle to cure her current status condition, given that it is not poison.||Healing
 * Gaia Healing||Allows Arle to heal herself in battle.||Healing
 * "Buchi" Healing||Allows Arle to heal her team.||Healing
 * Ruipanko ("Arle Shield")||Magic that generates a barrier to protect herself and her team from aerial attacks.||Defensive, Miscellaneous
 * Unlocking Magic||Allows Arle to unlock most standard locks on doors, chests, etc. She cannot unlock digital code locks with this spell.||Miscellaneous
 * Bayoen||Arle's most legendary move, and her signature ability. The spell takes two forms, which she can only use one of at a time: The Support version of this spell rends the hearts of those nearby, allowing her to paralyze or otherwise distract them with flowers. The Offense version of this spell has Arle gather a bunch of magical flowers in a ball over her head, which then fire out at high speeds at enemies in a powerful AOE attack. The petals slash at enemies, then quickly disappear.||Arle's Personal
 * Condia||Allows Arle to cure her current status condition, given that it is not poison.||Healing
 * Gaia Healing||Allows Arle to heal herself in battle.||Healing
 * "Buchi" Healing||Allows Arle to heal her team.||Healing
 * Ruipanko ("Arle Shield")||Magic that generates a barrier to protect herself and her team from aerial attacks.||Defensive, Miscellaneous
 * Unlocking Magic||Allows Arle to unlock most standard locks on doors, chests, etc. She cannot unlock digital code locks with this spell.||Miscellaneous
 * Bayoen||Arle's most legendary move, and her signature ability. The spell takes two forms, which she can only use one of at a time: The Support version of this spell rends the hearts of those nearby, allowing her to paralyze or otherwise distract them with flowers. The Offense version of this spell has Arle gather a bunch of magical flowers in a ball over her head, which then fire out at high speeds at enemies in a powerful AOE attack. The petals slash at enemies, then quickly disappear.||Arle's Personal
 * "Buchi" Healing||Allows Arle to heal her team.||Healing
 * Ruipanko ("Arle Shield")||Magic that generates a barrier to protect herself and her team from aerial attacks.||Defensive, Miscellaneous
 * Unlocking Magic||Allows Arle to unlock most standard locks on doors, chests, etc. She cannot unlock digital code locks with this spell.||Miscellaneous
 * Bayoen||Arle's most legendary move, and her signature ability. The spell takes two forms, which she can only use one of at a time: The Support version of this spell rends the hearts of those nearby, allowing her to paralyze or otherwise distract them with flowers. The Offense version of this spell has Arle gather a bunch of magical flowers in a ball over her head, which then fire out at high speeds at enemies in a powerful AOE attack. The petals slash at enemies, then quickly disappear.||Arle's Personal
 * Ruipanko ("Arle Shield")||Magic that generates a barrier to protect herself and her team from aerial attacks.||Defensive, Miscellaneous
 * Unlocking Magic||Allows Arle to unlock most standard locks on doors, chests, etc. She cannot unlock digital code locks with this spell.||Miscellaneous
 * Bayoen||Arle's most legendary move, and her signature ability. The spell takes two forms, which she can only use one of at a time: The Support version of this spell rends the hearts of those nearby, allowing her to paralyze or otherwise distract them with flowers. The Offense version of this spell has Arle gather a bunch of magical flowers in a ball over her head, which then fire out at high speeds at enemies in a powerful AOE attack. The petals slash at enemies, then quickly disappear.||Arle's Personal
 * Ruipanko ("Arle Shield")||Magic that generates a barrier to protect herself and her team from aerial attacks.||Defensive, Miscellaneous
 * Unlocking Magic||Allows Arle to unlock most standard locks on doors, chests, etc. She cannot unlock digital code locks with this spell.||Miscellaneous
 * Bayoen||Arle's most legendary move, and her signature ability. The spell takes two forms, which she can only use one of at a time: The Support version of this spell rends the hearts of those nearby, allowing her to paralyze or otherwise distract them with flowers. The Offense version of this spell has Arle gather a bunch of magical flowers in a ball over her head, which then fire out at high speeds at enemies in a powerful AOE attack. The petals slash at enemies, then quickly disappear.||Arle's Personal
 * Unlocking Magic||Allows Arle to unlock most standard locks on doors, chests, etc. She cannot unlock digital code locks with this spell.||Miscellaneous
 * Bayoen||Arle's most legendary move, and her signature ability. The spell takes two forms, which she can only use one of at a time: The Support version of this spell rends the hearts of those nearby, allowing her to paralyze or otherwise distract them with flowers. The Offense version of this spell has Arle gather a bunch of magical flowers in a ball over her head, which then fire out at high speeds at enemies in a powerful AOE attack. The petals slash at enemies, then quickly disappear.||Arle's Personal
 * Bayoen||Arle's most legendary move, and her signature ability. The spell takes two forms, which she can only use one of at a time: The Support version of this spell rends the hearts of those nearby, allowing her to paralyze or otherwise distract them with flowers. The Offense version of this spell has Arle gather a bunch of magical flowers in a ball over her head, which then fire out at high speeds at enemies in a powerful AOE attack. The petals slash at enemies, then quickly disappear.||Arle's Personal
 * Bayoen||Arle's most legendary move, and her signature ability. The spell takes two forms, which she can only use one of at a time: The Support version of this spell rends the hearts of those nearby, allowing her to paralyze or otherwise distract them with flowers. The Offense version of this spell has Arle gather a bunch of magical flowers in a ball over her head, which then fire out at high speeds at enemies in a powerful AOE attack. The petals slash at enemies, then quickly disappear.||Arle's Personal
 * Bayoen||Arle's most legendary move, and her signature ability. The spell takes two forms, which she can only use one of at a time: The Support version of this spell rends the hearts of those nearby, allowing her to paralyze or otherwise distract them with flowers. The Offense version of this spell has Arle gather a bunch of magical flowers in a ball over her head, which then fire out at high speeds at enemies in a powerful AOE attack. The petals slash at enemies, then quickly disappear.||Arle's Personal
 * Bayoen||Arle's most legendary move, and her signature ability. The spell takes two forms, which she can only use one of at a time: The Support version of this spell rends the hearts of those nearby, allowing her to paralyze or otherwise distract them with flowers. The Offense version of this spell has Arle gather a bunch of magical flowers in a ball over her head, which then fire out at high speeds at enemies in a powerful AOE attack. The petals slash at enemies, then quickly disappear.||Arle's Personal