Mecha Template

{|
 * width="200"|Mech Name||Mech name goes here.
 * Mech Type||If your robot falls in a specific setting-based category like "mobile suit", put it here.
 * Home Setting||The setting/series that your robot is from, if applicable.
 * Color Scheme||Describe the general coloring here. Blue with white lining, tricolor red/yellow/blue, etc.
 * Build||Describe the general shape of your robot. Is it skinny? Medium? Bulky? Etc.
 * Distinguishing Features||If you want to list any distinguishing features, put them here. Examples: V-fin antenna, lion in the chest, metal feather wings, etc.
 * Flight Capabilities||How far off the ground can this mech go, and how long can it stay there? Examples: Ground only, hover, high jumps, full unassisted flight.
 * Mech Role||What's your robot's general intended purpose? Examples: General purpose, ranged support, ranged bombardment, melee assault, etc.
 * Special Mech Abilities||Does your mech have any unique systems or powers that aren’t weapons? This is where stuff like barriers or afterimages or special enhanced piloting systems go. Use as many or as few slots as needed and cut the ones you don't use.
 * Color Scheme||Describe the general coloring here. Blue with white lining, tricolor red/yellow/blue, etc.
 * Build||Describe the general shape of your robot. Is it skinny? Medium? Bulky? Etc.
 * Distinguishing Features||If you want to list any distinguishing features, put them here. Examples: V-fin antenna, lion in the chest, metal feather wings, etc.
 * Flight Capabilities||How far off the ground can this mech go, and how long can it stay there? Examples: Ground only, hover, high jumps, full unassisted flight.
 * Mech Role||What's your robot's general intended purpose? Examples: General purpose, ranged support, ranged bombardment, melee assault, etc.
 * Special Mech Abilities||Does your mech have any unique systems or powers that aren’t weapons? This is where stuff like barriers or afterimages or special enhanced piloting systems go. Use as many or as few slots as needed and cut the ones you don't use.
 * Flight Capabilities||How far off the ground can this mech go, and how long can it stay there? Examples: Ground only, hover, high jumps, full unassisted flight.
 * Mech Role||What's your robot's general intended purpose? Examples: General purpose, ranged support, ranged bombardment, melee assault, etc.
 * Special Mech Abilities||Does your mech have any unique systems or powers that aren’t weapons? This is where stuff like barriers or afterimages or special enhanced piloting systems go. Use as many or as few slots as needed and cut the ones you don't use.
 * Flight Capabilities||How far off the ground can this mech go, and how long can it stay there? Examples: Ground only, hover, high jumps, full unassisted flight.
 * Mech Role||What's your robot's general intended purpose? Examples: General purpose, ranged support, ranged bombardment, melee assault, etc.
 * Special Mech Abilities||Does your mech have any unique systems or powers that aren’t weapons? This is where stuff like barriers or afterimages or special enhanced piloting systems go. Use as many or as few slots as needed and cut the ones you don't use.
 * Special Mech Abilities||Does your mech have any unique systems or powers that aren’t weapons? This is where stuff like barriers or afterimages or special enhanced piloting systems go. Use as many or as few slots as needed and cut the ones you don't use.
 * Special Mech Abilities||Does your mech have any unique systems or powers that aren’t weapons? This is where stuff like barriers or afterimages or special enhanced piloting systems go. Use as many or as few slots as needed and cut the ones you don't use.
 * Special Mech Abilities||Does your mech have any unique systems or powers that aren’t weapons? This is where stuff like barriers or afterimages or special enhanced piloting systems go. Use as many or as few slots as needed and cut the ones you don't use.
 * Special Mech Abilities||Does your mech have any unique systems or powers that aren’t weapons? This is where stuff like barriers or afterimages or special enhanced piloting systems go. Use as many or as few slots as needed and cut the ones you don't use.